Movement Keys

Within all versions of Supercar Stadium, the Movement Keys allow players to control their physical movement during a round. This page serves as a listing and detailing of these keys.

''Note that with the listing of keys for usage that these are for the default key combinations. The movement key combinations can be customized within the Settings feature.''

Accelerate Key
Default Keys for Usage: UP ARROW / W

The Accelerate Key is the primary key within the movement key set. It allows players to move forward at a steady pace. To cross the pitch fully horizontally, given default settings, it takes about 7 seconds.

Break Key
Default Keys for Usage: DOWN ARROW / S

The Break Key is the inverse of the Accelerate Key. It allows for players to move backward at a steady pace as the Accelerate Key.

Left Key
Default Keys for Usage: LEFT ARROW / A

The Left Key allows for players to turn counterclockwise. Given no other movements, it takes about 3 seconds for the car to perform a full rotation, giving it a turn of 120° counterclockwise per second.

Right Key
Default Keys for Usage: RIGHT ARROW / D

The Right Key allows for players to turn clockwise. It is the opposite of the Left Key, giving the car a turn of 120° clockwise per second, given no other movements.

Here's an image showing the difference between the size of a player rotation circle of when a player's forward movement is just the Acceleration Key and when the Turbo Key is also used.

Turbo Key
Default Keys for Usage: X / SHIFT / SPACE

The Turbo Key allows players to charge forwards, given that they are already holding the Acceleration Key.

To cross the pitch fully horizontally, given default settings, it takes about 3 seconds, an increase of 75% of speed compared to only using the Acceleration Key. By holding down the Turbo Key, player rotation circles are also a considerable amount larger.

Slide Key
Default Keys for Usage: Z / Y

The Slide Key is used to transfer the moving velocity from the front of the car to the side. As a result, a player's rotation circle is distorted temporarily when the Slide Key is held until it adjusts to a new circle of rotation. In this new circle, the car's side dictates the instantaneous velocity, making it appear sliding.

Overall, this key's usefulness tends to be limited to specific edge cases and is generally not essential in-game.